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Game Design
AI Behavior Trees
Core Mechanics
Traversal Mechanics
Character Abilities
Combat Systems
Character Creation
Quest Systems
Level Design
Procedural Dungeon
Environmental Objects
Interactable Objects
Traps
Level Layouts
Game Engines
Unreal Engine
Programming Languages
Unreal Blueprint Scripting
C++
C#
3D Software
ZBrush
Blender
Gaea 2.0
Texturing
Substance Painter 3D
Krita
Blender
CRAFTING EPIC ADVENTURES

My Story
I love creating and sharing my creations. I never stop learning. I harden from pressure and will continue to grow from this passion. The journey has been so thrilling, that I pray it never ends.
Iteration and persistence are the key to success with any mechanic or character.
I have a certification of completion through ELVTR for both Game Design with guidance from Cameron Williams and
3D Character Art guidance from Priscilla Landerer.
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