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Main Menu
Length: 2 Days
Goal: Learning
Type: Personal
Design: Simple, well-placed buttons, and camera angle for a menu design
Roles: Game Design

Screenshot 2026-02-15 171209

Screenshot 2026-02-15 171223

Screenshot 2026-02-15 171209
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Breakdown
UI
Focus: Camera shot and button placement
Intent: Clean, simple, inspiration of "adventure awaits"
Implementation: I decided to add a little "flare", so when the player clicks the "play" button the character stands up, ready for adventure.
The UI was a lot of iteration and utilizing AI* to help refine the vision of size of buttons, placement, camera angle, etc.
*AI did not generate anything. I created everything in the shot. It was consulted on presentation.
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